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#Tekken tag tournament 2 tag combos free#
Well I’m meeting a mate who plays Armour King tommorow and since I seem to fall for frametraps a fair bit I decided to see just what strings of his Jin can parry the end of to punish or at least not get stuck blocking forever if he gets too close.ġ,2,1 - Last 1 is parriable after blocking the 2, punish with 2,4Ģ,1 - The 1 is parryable after blocking the 2, can’t seem to punishġ+2,2 - The last 2 is duckable and launch punishable, can also parry it but no punishģ+4,1 - Can’t seem to parry the 1 after blocking 1+2, but can just jab him out of the air and punish with a juggleģ+4,2 - Can parry the 2 to leave him next to you on the floor, d+4 registers as a punishį+2,1 - Can’t seem to parry after blocking f+2, can duck and launch punish thoughį+3,4,3 - Can parry the last 3 after blocking the 4 for a d+3+4 launch punishĭ+1,*,4 - Can’t seem to parry the 4 after blocking the d+1ĭ+3+4,3 - Can parry the 3 after blocking d+3+4 for a d+3+4 launch punishī+1,2 - Can’t parry the 2 after blocking the 1ī+1,2,1 - Can parry the last 1 after blocking the 2 for a d+3+4 launch punishįorget b+1+2 parry just hold df after the first hit and claim your free low parry juggle Tekken Tag Tournament 2 Achievement Sessions There are currently no gaming sessions for the Master of the Tag Combo achievements that you can join - why not register and make a new session.
#Tekken tag tournament 2 tag combos full#
These are just theories of why Korea might see Jin that way they do. WE ARE TEKKEN Download the full TEKKEN TAG TOURNAMENT 2 game Join the world’s greatest fighters to swap blows in action-packed battles Choose from a massive cast of characters and unleash your most vicious combos to claim ultimate victory Read More. Then again... Here are a few videos to highlight Jin potential but becareful, there several aspects that might not add up to TTT2 as it does in T6 - Two videos: One consist of Jin’s game play in TTT2 and the other is a parry > punish combo vid from T6. This might be interesting for research however. Jin might be… one of those kind of characters where if he is played at this maximum potential, he becomes a complete monster… These are the few theories I can come up with. his might also have something to do with his parry which I rarely see when I fight other Jin players online (and even offline). BlazBlue CP Fighting EX Layer Guilty Gear XX ACP Guilty Gear Xrd REV 2 Injustice: Gods Among Us Injustice 2 Killer Instinct King of Fighters 13 King of Fighters 14 Mortal Kombat 9 Mortal Kombat X. Tekken Tag Tournament 2 Moves, Characters, Combos and Strategy Guides. Jin is noteworthy for having multiple defensive attack maneuvers (Parry, Power Stance, Mental Alertness for examples). Dead or Alive 5 Soul Calibur 5 Soul Calibur 6 Tekken Tag Tournament 2 Virtua Fighter 5 FS. Rather than just his launchers, Jin does particularly well with long range attacks, pokes, and step-ins for singular damage output, along with having several painful punish combos. I am not sure… In a way it would kind of make sense though.